We are delighted to announce the release of Flame 2020.2 with a lot of new capabilities. 

 

Building on the machine learning-powered feature set first introduced with Flame® 2020, the 2020.2 update adds

even more uses of AI for specialized image segmentation, along with a host of new capabilities, bringing Flame
artists significant creative flexibility and accelerated workflows.
The Flame Family has been trusted by the best artists for over 25 years for 2D/3D, Compositing, Editing, Keying,
Tracking, and Color.

CHALLENGES

Clients expect more
As client expectations evolve and become more demanding, Flame artists need to be able to adjust
and modify color/grades, composite and do final editorial, interactively. Artists need to efficiently
capture their clients attention and get approvals, in a time sensitive environment, to stay on
deadline and budget.

The rise of the Streaming (OTT) vendors and meeting their requirements
Films, TV episodes and commercial spots used to be created on a predictable pace that could be
planned out seasonally. But now, with traditional TV advertising re-inventing itself, many more
episodic originals, more places to deliver content, and independent producers distributing online,
there is practically no such thing as a standard “season” anymore – it all has to be done now.

Transformation in tradional ad revenue
Traditional viewing has moved from broadcast/cable/terrestrial vendors to online. This in turn has
moved ad budgets from the seasonal viewing spectacles of the past, to not just delivering to air but
to an ever increasing number of social and online platforms all with different technical
specifications.

Living in an 4k HDR world
As anyone who binge-watches shows online knows, the industry has changed and so in turn have
the technical standards that clients are expected to deliver to. 4K/UHD delivery is now the norm, not
the exception, with HDR mastering being increasingly asked for.

Commoditisation is everywhere
As software has become more accessible, it has enhanced the services and differentiation that Flame
owners can offer. Being able to do more services in house, being able to say yes to the clients
request and always answering the ‘911’ fix it call, has become more important than ever whilst being
able to keep on budget and keep the client coming back for more.

 

SOLUTIONS IN FLAME 2020
Creative Tools
• NEW 2020.2: Semantic Keyer for Human Body Extraction— Building on AI/machine learning
algorithms for depth extraction, this new single-click keyer makes it easy to isolate human
bodies and faces for color grading, light FX treatments, and compositing.
• NEW 2020.2: 3D Selective 3D AOV Primitive Shape Isolation Mode— Manipulate Primitives
shapes (Spheres and Cubes) in a new 3D AOV mode, using onscreen widgets to easily isolate
zones in your scene, based on depth, size and position, with soft fall-off.
• NEW 2020.2: New Substance Textures— A selection of Substance materials are now available in
Flame and Flare, including new ground textures for asphalt, concrete, moon surface, and snow;
skin procedural textures; manmade carbon fibre; small device screen face; car tire; and
additional car paint shaders with new metal and reflective surfaces.
• Semantic Keyer for Sky Extraction— Isolate skies in a single click for color correction or
compositing. Remove clouds, add treatments to sky backgrounds and more with the power of
AI/machine learning algorithms for depth extraction.
• 3D Selective 3D AOV Motion Vector Mode— Extract mattes from motion vector data. Apply
effects selectively by feeding CG rendered or analyzed motion vectors directly into 3D
selectives to combine with masks.
• Z Depth Map Generator— Enables Z depth map extraction analysis using machine learning for
live action scene depth reclamation. This allows artists doing color grading or look
development to quickly analyze a shot and apply effects based on distance from camera.
• Human Face Normal Map Generator— Since all human faces have common recognizable
features (relative distance between eyes, nose, location of mouth,) machine learning
algorithms can be trained to find these patterns. This tool can be used to simplify color
adjustment, relighting and digital cosmetic/beauty retouching.
• Refraction— With this feature, a 3D object can now refract, distorting background objects
based on its surface material characteristics. To achieve convincing transparency through
glass, ice, windshields and more, the index of refraction can be set to an approximation of realworld
material light refraction.

Productivity
• NEW 2020.2: Enhanced Still Grab/Compare Workflow— Store unlimited reference stills in a new
and improved compare tool. Stills can be displayed next to your live work in an Angle split,
Blend, Grid comparison, or Difference mode. They can also be renamed, re-ordered, and deleted
from the Media Panel, and copied from one project to another.
• NEW 2020.2: GPU Accelerated Media Pre-processing— Playback performance is significantly
improved when importing media files with Resizing and Color Management options.
• NEW 2020.2: Codex HDE .arx Import— It is now possible to import CODEX HDE encoded
ARRIRAW media files (.arx) in all Flame Family products.
• Effects Environments | Layouts— Customize layouts by setting viewports, storyboard, media
panel, timeline effects pipeline, manager and more as desired, for easy recall of personalized
user interface ‘layouts’.
• Effects Environments | Groups— Filter the shots you want to focus on and make immediate
comparisons and adjustments in Groups, a new visual organizational structure.
• GitHub Repository for Python Scripts and Matchboxes— View and automatically download
python scripts directly within Flame for easy access. Acquires scripts via the Autodesk GitHub
repository with a new dedicated Flame family location.
• .IMF Export Support— Export content for distribution to broadcasters and video streaming
services directly from Flame in Interoperable Master Format (IMF). .IMF export functionality is
a purchasable 3rd party plugin provided by Fraunhofer IIS www.easydcp.com
• NVIDIA RTX GPU Technology— Access Nvidia RTX GPU dedicated Tensor computation cores -
for executing the intense Machine Learning computation. Whilst the processing does work on
older certified hardware, we are seeing a dramatic speed increase in comparison to P6000 to
RTX6000 – specifically for analysis / processing time of AI / Machine learning algorthims.
• AJA KONA 5 6G/12G Output— Preview video with AJA KONA 5 and AJA Io 4K Plus playout
devices. 4K and UHD video rasters are now available with 6G SDI single cable transport for up
to 30P framerates, and 12G SDI single cable transport is available for up to 60P framerates.
• Automatic Background Reactor— Immediately after modifying a shot, this mode is triggered,
sending jobs to process. Accelerated, automated background rendering allows Flame artists to
keep projects moving using GPU and system capacity to its fullest. This feature is available on
Linux only, and can function on a single GPU.
• Simpler UX in Core Areas— A new expanded full width UX layout for MasterGrade, Image
surface, and several Map User interfaces, are now available, allowing for easier discoverability
and accessibility to key tools.
• ‘Manager’ for Action, Image, Gmask— Manager makes it easier for new users to learn Flame or
for those wishing to teach new artists how to work in Flame. With a simplified list schematic
view, Manager makes it easier to add, organize and adjust video layers and objects in the 3D
environment.
• Open FX Support— Flame, Flare and Flame Assist version 2020 now includes comprehensive
support for industry standard Open FX creative plugins as Batch/BFX nodes or on the Flame
timeline.
• Cryptomatte Support— Available in Flame and Flare, support for the Cryptomatte open source
advanced rendering technique offers a new way to pack alpha channels for every object in a 3D
rendered scene.

Flame Feedback Improvements
• NEW 2020.2: Black Magic Design Video Preview Device Support on Linux— Flame, Flame Assist,
and Flare now support Blackmagic Design UltraStudio and DeckLink SDI and HDMI Preview
cards on CentOS (7.2/7.4). You can now monitor SDI and HDMI using Blackmagic Design
UltraStudio and DeckLink cards for SD to 4K DCI timings (23.98 to 60p). Please check the Flame
hardware system requirements page for details of tested, recommended card models.
• Action Schematic Compass— View color coded organizational areas with refined node tidying
functions in the action schematic.
• Bypass— Bypass batch nodes in more intuitive ways and choose what channels are passed
through.
• 16K Project Resolution— Experience the power of higher managed media resolution and
compositing with a new 16K maximum limit for project resolution, individual nodes, action and
file-based output.

Licensing
• Single user Linux license offering— Linux customers can now opt for monthly, yearly and threeyear
single user licensing options. Customers with an existing Mac-only single user license can
transfer their license to run Flame on Linux.